Just think what a strange world surrounds us. Where there are more substitutes for certain products than original ones. Where live communication is crowded out by letters on the screen. And worst of all, where the cooperative in games has become much more focused on the Internet than on the joint passage behind the same screen, closely clinging to each other with sweaty bodies. It is in such a world that we live, sometimes not realizing, why the hell was the second gamepad for the 4th PlayStation bought. Although, on the other hand, they can play the Sega emulator!
A video version for fans of videos, not fans of reading, for those who want to support and all those who are not indifferent. But so that no one is deprived, I will be glad to see fans of video content on my channel, wishing them a pleasant viewing, and to everyone else – no less pleasant reading and nostalgic flashbacks!
Reading nostalgic comments about today’s games, I often came across “played with a friend,” “played with my brother,” “played with a trained parrot,” “played with a girl, tying her with a wire from a joystick …”. Hmm… well, you get the point.
Playing a 16- or 8-bit game together is an integral part of the gaming journey of any gamer over 20. Everyone who had a dandy will definitely grin when they remember how they threw their friend into the abyss in one of the parts of Chip and Dale. Or he will tell you by heart the combination of one of the Mortal Combat fighters, which he worked out for weeks on his best “wait, let me try something” friend. And I would like to tell or remind you about such games, devoting most of this issue to Sega games.
Anticipating the questions: “What about Tom and Jerry? Where’s Bare Knuckle?! How did I get here?! But what about Cheburashki Ninja Therefore, quickly run into the comments … immediately after you read to the end.
But the evil sorceress decided to bring confusion into their Swedish family life and stole these very princesses … yes, you yourself are like in Mario.
And if already at this point you angrily write a comment with the aim of arguing about the plot, then all of the above applies to the Serov version. On the dandy, the plot differs in the fact that the main characters were not always snowmen, but became such because of the spell of the chief lady. And in the intro, they lit up extra frames for animation, but we will get to the differences between the 8 and 16 bit versions a little later.
Moving away from the shock after such plot horrors and the appearance of the antagonist, it’s time to feed all the enemies with snow and preferably yellow. And such a pleasant gameplay will turn this action into a pleasant pastime for half an hour – an hour.
The game does not even think of overloading small gamers or adult nostalgic foreheads like you and me with unnecessary mechanics and prohibitive complexity. On the contrary, you will be very gently and consistently introduced to the necessary information: that you can throw snowballs, that they are effective against enemies.
that from the first throw you immobilize them for a while, and when you completely pack them in a snowball, you can push it, enjoying the result in the form of scattered enemies. And this very sequence makes you go from the first to the last level, not giving you the opportunity to get bored. Playing at the best possible time throws up new enemies that need your own approach. Changes the design of levels, where each new one offers to come up with new tactics for passing. And the rule that every tenth location is a boss gives strength to “not, well, at least get to the boss, see who’s there.”
To help you in an unequal battle between snow and mutated colobus, drop-down bonuses in the form of jars can help you every now and then, where the blue one increases the size of your projectiles, the red one increases the speed of movement, and the yellow one increases the throwing range of your snowballs.
Having collected all the cocktail, you turn into a dangerous snow fighting machine, which all the resources of snowplows of any of the cities would not be able to cope with … if they worked. But the peculiarity of the game is that it can punish both for excessive caution in the form of a pumpkin ghost after a given level of time has elapsed, and for excessive inspiration, with pleasure taking away all the improvements at the first very close acquaintance with the enemy.
The perfect balance appears precisely when playing together. Time is almost always enough. Boss battles become easier, although they become a little more chaotic. Yes, and the passage of ordinary levels become more tactical and interesting. For example, one takes on all the red almost harmless round devils, while the friend tries to get rid of a couple of the most dangerous representatives of the evil balls.
Nearly. With a difference of 40 percent. The basic gameplay is the same. The levels are the same. Bosses in the same form and in the same places. Yes, the difference in sound effects, music and graphics has not been canceled. Sega ports are still distinguished by pleasant, albeit in this case sometimes creepy backdrops, combed effects and smoother animation. But the difference of 20 levels is not a weak set-up for fans of the 8-bit Mario box. Total: 50 levels in the version on Dendy and as many as 70 on Sega.
How much have the Ness lost? It’s hard to say. Let’s start with the fact that we will have to play for these two dozen locations for the rescued princesses, now saving the snowmen themselves and finally fighting the very evil sorceress, which for some reason was forgotten after the initial screensaver in the cropped version.
But what about new levels, what about new enemies, what, especially, new bosses are quite different in style from the main part of the game. All these components begin to give off “Japanese”, turning a bright fairy tale into a strange anime. And from the appearance of the last boss it becomes both funny and sad. But the underlying ideas, mechanics, and core gameplay are hard to mess up, so it ends up being a welcome addition, now called DLC.